implemented most of streamed collisions and big buildings

This commit is contained in:
aap
2020-05-05 13:02:42 +02:00
parent 84c9484e55
commit b44df26d3e
41 changed files with 1346 additions and 95 deletions

View File

@@ -87,13 +87,19 @@ struct CStoredCollPoly
struct CColModel
{
#ifndef MIAMI
CColSphere boundingSphere;
CColBox boundingBox;
short numSpheres;
short numLines;
short numBoxes;
short numTriangles;
int level;
#endif
int16 numSpheres;
int16 numLines;
int16 numBoxes;
int16 numTriangles;
#ifndef MIAMI
int32 level;
#else
uint8 level; // colstore slot but probably same name
#endif
bool ownsCollisionVolumes;
CColSphere *spheres;
CColLine *lines;