implemented most of streamed collisions and big buildings

This commit is contained in:
aap
2020-05-05 13:02:42 +02:00
parent 84c9484e55
commit b44df26d3e
41 changed files with 1346 additions and 95 deletions

View File

@@ -64,8 +64,10 @@ public:
static void SortBIGBuildingsForSectorList(CPtrList *list);
static bool ShouldModelBeStreamed(CEntity *ent);
#ifdef GTA_ZONECULL
static bool IsEntityCullZoneVisible(CEntity *ent);
static bool IsVehicleCullZoneVisible(CEntity *ent);
#endif
static void RemoveVehiclePedLights(CEntity *ent, bool reset);
};