shadows done
This commit is contained in:
@@ -354,10 +354,18 @@ public:
|
||||
bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); }
|
||||
bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); }
|
||||
|
||||
int32 GetLeftShoulder1(void) { return NewState.LeftShoulder1; }
|
||||
int32 GetLeftShoulder2(void) { return NewState.LeftShoulder2; }
|
||||
int32 GetRightShoulder1(void) { return NewState.RightShoulder1; }
|
||||
int32 GetRightShoulder2(void) { return NewState.RightShoulder2; }
|
||||
bool GetTriangle() { return !!NewState.Triangle; }
|
||||
bool GetCircle() { return !!NewState.Circle; }
|
||||
bool GetCross() { return !!NewState.Cross; }
|
||||
bool GetSquare() { return !!NewState.Square; }
|
||||
bool GetDPadUp() { return !!NewState.DPadUp; }
|
||||
bool GetDPadDown() { return !!NewState.DPadDown; }
|
||||
bool GetDPadLeft() { return !!NewState.DPadLeft; }
|
||||
bool GetDPadRight() { return !!NewState.DPadRight; }
|
||||
bool GetLeftShoulder1(void) { return !!NewState.LeftShoulder1; }
|
||||
bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
|
||||
bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
|
||||
bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
|
||||
};
|
||||
VALIDATE_SIZE(CPad, 0xFC);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user