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@@ -17,6 +17,7 @@ extern char *gString2;
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extern wchar *gUString;
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extern wchar *gUString2;
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extern bool &b_FoundRecentSavedGameWantToLoad;
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extern bool gbPrintShite;
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class CSprite2d;
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@@ -26,3 +27,4 @@ void LoadingIslandScreen(const char *levelName);
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CSprite2d *LoadSplash(const char *name);
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char *GetLevelSplashScreen(int level);
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char *GetRandomSplashScreen(void);
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void ValidateVersion();
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