implemented splashes; fixed zones

This commit is contained in:
aap
2019-06-01 23:17:39 +02:00
parent c40c7acb96
commit b63c87e8a6
14 changed files with 241 additions and 91 deletions

View File

@@ -1,8 +1,10 @@
#pragma once
void AsciiToUnicode(const char *cs, wchar *ws);
struct CKeyEntry
{
wchar_t *value;
wchar *value;
char key[8];
};
// If this fails, CKeyArray::Load will have to be fixed
@@ -16,15 +18,15 @@ public:
void Load(uint32 length, uint8 *data, int *offset);
void Unload(void);
void Update(wchar_t *chars);
void Update(wchar *chars);
CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high);
wchar_t *Search(const char *key);
wchar *Search(const char *key);
};
class CData
{
public:
wchar_t *chars;
wchar *chars;
int numChars;
void Load(uint32 length, uint8 *data, int *offset);
@@ -41,7 +43,7 @@ public:
~CText(void);
void Load(void);
void Unload(void);
wchar_t *Get(const char *key);
wchar *Get(const char *key);
};
extern CText &TheText;