friggin the riggin
This commit is contained in:
@@ -2294,3 +2294,17 @@ CWorld::IsWanderPathClear(CVector const& point1, CVector const& point2, float di
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
CWorld::CheckObjectsEffectedByFire(float x, float y, float z, float radius, CEntity* reason)
|
||||
{
|
||||
int32 i = CPools::GetObjectPool()->GetSize();
|
||||
while (i--) {
|
||||
CObject* pObject = CPools::GetObjectPool()->GetSlot(i);
|
||||
if (pObject) {
|
||||
if (Abs(pObject->GetPosition().z - z) < 5.0f && Abs(pObject->GetPosition().x - x) < radius &&
|
||||
Abs(pObject->GetPosition().y - y) < radius)
|
||||
pObject->m_nLastWeaponToDamage = WEAPONTYPE_FLAMETHROWER;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user