Setter for bIsStatic (became virtual in SA)
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@@ -726,7 +726,7 @@ CHeli::SpawnFlyingComponent(int32 component)
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obj->m_fElasticity = 0.1f;
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obj->m_fBuoyancy = obj->m_fMass*GRAVITY/0.75f;
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obj->ObjectCreatedBy = TEMP_OBJECT;
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obj->bIsStatic = false;
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obj->SetIsStatic(false);
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obj->bIsPickup = false;
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// life time
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