Radar, WaterCannon, win/glfw skels

This commit is contained in:
eray orçunus
2020-10-14 18:07:05 +03:00
parent 7bf2373fed
commit b98864d134
12 changed files with 622 additions and 350 deletions

View File

@@ -96,6 +96,17 @@ enum eRadarSprite
RADAR_SPRITE_COUNT
};
enum
{
RADAR_TRACE_RED,
RADAR_TRACE_GREEN,
RADAR_TRACE_LIGHT_BLUE,
RADAR_TRACE_GRAY,
RADAR_TRACE_YELLOW,
RADAR_TRACE_MAGENTA,
RADAR_TRACE_CYAN
};
enum
{
BLIP_MODE_TRIANGULAR_UP = 0,
@@ -104,6 +115,26 @@ enum
};
struct sRadarTrace
{
uint32 m_nColor;
uint32 m_eBlipType; // eBlipType
int32 m_nEntityHandle;
CVector m_vec2DPos;
CVector m_vecPos;
uint16 m_BlipIndex;
bool m_bDim;
bool m_bInUse;
bool m_bShortRange;
bool m_unused;
float m_Radius;
int16 m_wScale;
uint16 m_eBlipDisplay; // eBlipDisplay
uint16 m_eRadarSprite; // eRadarSprite
};
// Either that was a thing while saving/loading blips, or they added sizes of each field one by one. I want to do the former.
#pragma pack(push,1)
struct sRadarTraceSave
{
uint32 m_nColor;
uint32 m_eBlipType; // eBlipType
@@ -114,11 +145,13 @@ struct sRadarTrace
bool m_bDim;
bool m_bInUse;
bool m_bShortRange;
bool m_unused;
float m_Radius;
int16 m_wScale;
uint16 m_eBlipDisplay; // eBlipDisplay
uint16 m_eRadarSprite; // eRadarSprite
};
#pragma pack(pop)
// Values for screen space
#define RADAR_LEFT (40.0f)
@@ -176,7 +209,7 @@ public:
static CRGBA ArrowBlipColour1;
static CRGBA ArrowBlipColour2;
static int16 MapLegendList[NUM_MAP_LEGENDS];
static uint16 MapLegendCounter;
static int16 MapLegendCounter;
#ifdef MAP_ENHANCEMENTS
static int TargetMarkerId;
@@ -215,9 +248,9 @@ public:
static void RemoveRadarSections();
static void SaveAllRadarBlips(uint8*, uint32*);
static void SetBlipSprite(int32 i, int32 icon);
static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay);
static int32 SetShortRangeCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
static int32 SetCoordBlip(eBlipType type, CVector pos, uint32, eBlipDisplay);
static int32 SetEntityBlip(eBlipType type, int32, uint32, eBlipDisplay);
static int32 SetShortRangeCoordBlip(eBlipType type, CVector pos, uint32, eBlipDisplay);
static void SetRadarMarkerState(int32 i, bool flag);
static void ShowRadarMarker(CVector pos, uint32 color, float radius);
static void ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha);
@@ -229,7 +262,8 @@ public:
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
// no in CRadar in the game:
static void CalculateCachedSinCos();
static void DrawEntityBlip(int32 blipId);
static void DrawCoordBlip(int32 blipId);
static void DrawLegend(int32, int32, int32);
};