fixed to CAutomobile and friends
This commit is contained in:
@@ -3792,7 +3792,7 @@ CCam::Process_Debug(const CVector&, float, float, float)
|
||||
if(FindPlayerVehicle())
|
||||
FindPlayerVehicle()->Teleport(Source);
|
||||
else
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetPosition(Source);
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetPosition(Source);
|
||||
}
|
||||
|
||||
// stay inside sectors
|
||||
@@ -3859,8 +3859,7 @@ CCam::Process_Debug(const CVector&, float, float, float)
|
||||
if(FindPlayerVehicle())
|
||||
FindPlayerVehicle()->Teleport(Source);
|
||||
else
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pPed->GetPosition() = Source;
|
||||
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_pPed->SetPosition(Source);
|
||||
}
|
||||
|
||||
// stay inside sectors
|
||||
|
||||
Reference in New Issue
Block a user