AccidentManager
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@@ -20,10 +20,13 @@ class CAccidentManager
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MAX_MEDICS_TO_ATTEND_ACCIDENT = 2
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};
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public:
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CAccident *GetNextFreeAccident();
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void ReportAccident(CPed *ped);
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void Update();
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CAccident *FindNearestAccident(CVector vecPos, float *pDistance);
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uint16 CountActiveAccidents();
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bool UnattendedAccidents();
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CAccident* FindNearestAccident(CVector, float*);
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void Update(void);
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bool WorkToDoForMedics();
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};
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extern CAccidentManager& gAccidentManager;
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