game logic
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@@ -523,6 +523,7 @@ void CGame::ShutDownForRestart(void)
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CTheScripts::UndoBuildingSwaps();
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CTheScripts::UndoEntityInvisibilitySettings();
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CWorld::ClearForRestart();
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CGameLogic::ClearShortCut();
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CTimer::Shutdown();
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CStreaming::FlushRequestList();
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CStreaming::DeleteAllRwObjects();
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