game logic
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#include "common.h"
|
||||
|
||||
|
||||
#include "GameLogic.h"
|
||||
#include "Hud.h"
|
||||
#include "PlayerPed.h"
|
||||
#include "Replay.h"
|
||||
@@ -99,7 +99,7 @@ void
|
||||
CCurrentVehicle::Display()
|
||||
{
|
||||
wchar *text = nil;
|
||||
if (m_pCurrentVehicle != nil)
|
||||
if (m_pCurrentVehicle != nil && m_pCurrentVehicle != CGameLogic::pShortCutTaxi)
|
||||
text = TheText.Get(((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_pCurrentVehicle->GetModelIndex()))->m_gameName);
|
||||
CHud::SetVehicleName(text);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user