game logic

This commit is contained in:
Nikolay Korolev
2020-05-31 20:59:01 +03:00
parent 49a897c3b3
commit c1c163d78c
20 changed files with 470 additions and 56 deletions

View File

@@ -1,6 +1,6 @@
#include "common.h"
#include "GameLogic.h"
#include "Hud.h"
#include "PlayerPed.h"
#include "Replay.h"
@@ -99,7 +99,7 @@ void
CCurrentVehicle::Display()
{
wchar *text = nil;
if (m_pCurrentVehicle != nil)
if (m_pCurrentVehicle != nil && m_pCurrentVehicle != CGameLogic::pShortCutTaxi)
text = TheText.Get(((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_pCurrentVehicle->GetModelIndex()))->m_gameName);
CHud::SetVehicleName(text);
}