some CAutomobile
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@@ -1,6 +1,7 @@
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#pragma once
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class CEntity;
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class CVehicle;
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class CFallingGlassPane : public CMatrix
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{
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@@ -49,4 +50,7 @@ public:
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static void WindowRespondsToSoftCollision(CEntity *entity, float amount);
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static void WasGlassHitByBullet(CEntity *entity, CVector point);
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static void WindowRespondsToExplosion(CEntity *entity, CVector point);
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//TODO(MIAMI)
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static void CarWindscreenShatters(CVehicle *vehicle, bool unk) {}
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};
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