replays bug fix

This commit is contained in:
Nikolay Korolev
2020-04-18 23:50:37 +03:00
parent 522d14814f
commit c4cd45d47c
12 changed files with 198 additions and 96 deletions

View File

@@ -12,6 +12,9 @@
#include "AudioScriptObject.h"
#include "RpAnimBlend.h"
#include "AnimBlendAssociation.h"
#ifdef FIX_BUGS
#include "Replay.h"
#endif
CPhoneInfo gPhoneInfo;
@@ -45,6 +48,10 @@ isPhoneAvailable(int m_phoneId)
void
CPhoneInfo::Update(void)
{
#ifdef FIX_BUGS
if (CReplay::IsPlayingBack())
return;
#endif
CPlayerPed *player = FindPlayerPed();
CPlayerInfo *playerInfo = &CWorld::Players[CWorld::PlayerInFocus];
if (bDisplayingPhoneMessage && CTimer::GetTimeInMilliseconds() > PhoneEnableControlsTimer) {