CCamera done

This commit is contained in:
aap
2020-06-19 00:10:41 +02:00
parent e9e533b0cb
commit c5205a89ee
9 changed files with 988 additions and 419 deletions

View File

@@ -249,7 +249,8 @@ class CCamPathSplines
{
public:
enum {MAXPATHLENGTH=800};
float m_arr_PathData[MAXPATHLENGTH];
// float m_arr_PathData[MAXPATHLENGTH];
float *m_arr_PathData;
CCamPathSplines(void);
};
@@ -551,6 +552,7 @@ public:
bool Get_Just_Switched_Status() { return m_bJust_Switched; }
void AvoidTheGeometry(const CVector &Source, const CVector &TargetPos, CVector &NewSource, float FOV);
void GetArrPosForVehicleType(int apperance, int &index);
void GetScreenRect(CRect &rect);
// Who's in control
void TakeControl(CEntity *target, int16 mode, int16 typeOfSwitch, int32 controller);
@@ -576,6 +578,7 @@ public:
bool TryToStartNewCamMode(int32 obbeMode);
void DontProcessObbeCinemaCamera(void);
void ProcessObbeCinemaCameraCar(void);
void ProcessObbeCinemaCameraHeli(void);
void ProcessObbeCinemaCameraPed(void);
// Train
@@ -584,6 +587,7 @@ public:
// Script
void LoadPathSplines(int file);
void DeleteCutSceneCamDataMemory(void);
void FinishCutscene(void);
float GetPositionAlongSpline(void) { return m_fPositionAlongSpline; }
uint32 GetCutSceneFinishTime(void);
@@ -617,7 +621,7 @@ public:
void SetNewPlayerWeaponMode(int16 mode, int16 minZoom, int16 maxZoom);
void ClearPlayerWeaponMode(void);
void UpdateAimingCoors(CVector const &coors);
void Find3rdPersonCamTargetVector(float dist, CVector pos, CVector &source, CVector &target);
bool Find3rdPersonCamTargetVector(float dist, CVector pos, CVector &source, CVector &target);
float Find3rdPersonQuickAimPitch(void);
bool Using1stPersonWeaponMode(void);