Fixed typos and made all assert functions optional
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@@ -68,7 +68,9 @@ static const char* pCommandStrings[] = {
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"Save Movie", "Load Movie", "Play Movie", "END"
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};
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#ifdef CHECK_STRUCT_SIZES
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static_assert(ARRAY_SIZE(pCommandStrings) == CSceneEdit::MOVIE_TOTAL_COMMANDS, "Scene edit: not all commands have names");
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#endif
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static int32 NextValidModelId(int32 mi, int32 step)
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{
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