render -> renderer (original name)
This commit is contained in:
73
src/renderer/Weather.h
Normal file
73
src/renderer/Weather.h
Normal file
@@ -0,0 +1,73 @@
|
||||
enum {
|
||||
WEATHER_RANDOM = -1,
|
||||
WEATHER_SUNNY = 0,
|
||||
WEATHER_CLOUDY,
|
||||
WEATHER_RAINY,
|
||||
WEATHER_FOGGY,
|
||||
WEATHER_EXTRA_SUNNY,
|
||||
WEATHER_HURRICANE,
|
||||
WEATHER_TOTAL,
|
||||
|
||||
WEATHER_EXTRACOLOURS = 6
|
||||
};
|
||||
|
||||
class CWeather
|
||||
{
|
||||
public:
|
||||
static int32 SoundHandle;
|
||||
|
||||
static int32 WeatherTypeInList;
|
||||
static int16 OldWeatherType;
|
||||
static int16 NewWeatherType;
|
||||
static int16 ForcedWeatherType;
|
||||
|
||||
static bool LightningFlash;
|
||||
static bool LightningBurst;
|
||||
static uint32 LightningStart;
|
||||
static uint32 LightningFlashLastChange;
|
||||
static uint32 WhenToPlayLightningSound;
|
||||
static uint32 LightningDuration;
|
||||
static int32 StreamAfterRainTimer;
|
||||
|
||||
static float ExtraSunnyness;
|
||||
static float Foggyness;
|
||||
static float CloudCoverage;
|
||||
static float Wind;
|
||||
static float Rain;
|
||||
static float InterpolationValue;
|
||||
static float WetRoads;
|
||||
static float Rainbow;
|
||||
static float SunGlare;
|
||||
static float WindClipped;
|
||||
static float TrafficLightBrightness;
|
||||
|
||||
static bool bScriptsForceRain;
|
||||
|
||||
static void RenderRainStreaks(void);
|
||||
static void Update(void);
|
||||
static void Init(void);
|
||||
|
||||
static void ReleaseWeather();
|
||||
static void ForceWeather(int16);
|
||||
static void ForceWeatherNow(int16);
|
||||
static void AddSplashesDuringHurricane();
|
||||
static void AddStreamAfterRain();
|
||||
static void AddRain();
|
||||
static void AddHeatHaze();
|
||||
static void AddBeastie();
|
||||
|
||||
static void ForceHurricaneWeather();
|
||||
};
|
||||
|
||||
enum {
|
||||
NUM_RAIN_STREAKS = 35
|
||||
};
|
||||
|
||||
struct tRainStreak
|
||||
{
|
||||
CVector position;
|
||||
CVector direction;
|
||||
uint32 timer;
|
||||
};
|
||||
|
||||
extern RwTexture* gpRainDropTex;
|
||||
Reference in New Issue
Block a user