scene edit
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@@ -62,12 +62,17 @@ public:
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static int16 m_nCurrentMovieCommand;
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static int16 m_nCurrentCommand;
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static int16 m_nCurrentVehicle;
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static int16 m_nCurrentActor;
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static bool m_bEditOn;
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static bool m_bRecording;
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static bool m_bCommandActive;
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static bool m_bActorSelected;
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static bool m_bActor2Selected;
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static bool m_bVehicleSelected;
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static int16 m_nNumActors;
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static int16 m_nNumVehicles;
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static int16 m_nNumMovieCommands;
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static int16 m_nWeaponType;
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static CPed* pActors[NUM_ACTORS_IN_MOVIE];
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static CVehicle* pVehicles[NUM_VEHICLES_IN_MOVIE];
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static bool m_bDrawGotoArrow;
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@@ -86,5 +91,5 @@ public:
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static void SelectActor(void);
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static void SelectActor2(void);
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static void SelectVehicle(void);
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static void SelectWeapon(void);
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static bool SelectWeapon(void);
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};
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