Put more things under ifdef

This commit is contained in:
Sergeanur
2021-08-11 15:33:50 +03:00
parent 6c2d179aad
commit ce78081a7f
12 changed files with 213 additions and 138 deletions

View File

@@ -166,6 +166,7 @@ enum Config {
# define ANIM_COMPRESSION
# define PS2_MENU
#elif defined GTA_PC
# define EXTERNAL_3D_SOUND
# define PC_PLAYER_CONTROLS // mouse player/cam mode
# define GTA_REPLAY
# define GTA_SCENE_EDIT
@@ -420,6 +421,8 @@ enum Config {
#define FREE_CAM // Rotating cam
// Audio
#define EXTERNAL_3D_SOUND // use external engine to simulate 3d audio spatialization. OpenAL would not work without it (because it works in a 3d space
// originally and making it work in 2d only requires more resource). Will not work on PS2
#define RADIO_SCROLL_TO_PREV_STATION
#define AUDIO_CACHE
#define PS2_AUDIO_CHANNELS // increases the maximum number of audio channels to PS2 value of 44 (PC has 28 originally)
@@ -466,3 +469,10 @@ enum Config {
#endif
#endif // VANILLA_DEFINES
#if defined(AUDIO_OAL) && !defined(EXTERNAL_3D_SOUND)
static_assert(false, "AUDIO_OAL cannot work without EXTERNAL_3D_SOUND");
#endif
#if defined(GTA_PS2) && defined(EXTERNAL_3D_SOUND)
static_assert(false, "EXTERNAL_3D_SOUND cannot work on PS2");
#endif