Merge remote-tracking branch 'origin/miami' into lcs

# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
This commit is contained in:
Sergeanur
2021-01-22 15:04:09 +02:00
130 changed files with 92 additions and 669 deletions
+4 -6
View File
@@ -28,8 +28,6 @@
#include "Record.h"
#include "Shadows.h"
//--MIAMI: file done
#define INVALID_ORIENTATION (-9999.99f)
float CBoat::MAX_WAKE_LENGTH = 50.0f;
@@ -135,9 +133,9 @@ CBoat::ProcessControl(void)
m_fBuoyancy *= 0.99f;
#ifdef FIX_BUGS
if(FindPlayerPed() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
if(FindPlayerPed() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR){
#else
if(FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
if(FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR){
#endif
CVehicle *playerVeh = FindPlayerVehicle();
if(playerVeh && playerVeh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT &&
@@ -1254,7 +1252,7 @@ CBoat::Teleport(CVector v)
CWorld::Add(this);
}
//--MIAMI: unused
// unused
bool
CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
{
@@ -1286,7 +1284,7 @@ CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
return numVerts != 0;
}
//--MIAMI: unused
// unused
float
CBoat::IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat)
{