more pedattractor
This commit is contained in:
441
src/peds/Ped.cpp
441
src/peds/Ped.cpp
@@ -57,6 +57,7 @@
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#include "Timecycle.h"
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#include "ParticleObject.h"
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#include "Floater.h"
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#include "PedAttractor.h"
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#define CAN_SEE_ENTITY_ANGLE_THRESHOLD DEGTORAD(60.0f)
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@@ -384,6 +385,8 @@ CPed::DebugRenderOnePedText(void)
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CPed::~CPed(void)
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{
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CWorld::Remove(this);
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if (m_attractor)
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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CRadar::ClearBlipForEntity(BLIP_CHAR, CPools::GetPedPool()->GetIndex(this));
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if (InVehicle()){
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uint8 door_flag = GetCarDoorFlag(m_vehEnterType);
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@@ -452,7 +455,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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CharCreatedBy = RANDOM_CHAR;
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m_leader = nil;
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m_pedInObjective = nil;
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m_attractorHeading = 0.0f;
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m_carInObjective = nil;
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m_attractorHeading = 0.0f;
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bInVehicle = false;
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m_pMyVehicle = nil;
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m_pVehicleAnim = nil;
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@@ -489,6 +494,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
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m_wepSkills = 0;
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m_distanceToCountSeekDone = 1.0f;
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m_acceptableHeadingOffset = 0.1f;
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bRunningToPhone = false;
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m_phoneId = -1;
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m_lastAccident = 0;
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@@ -611,6 +617,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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bSomeVCflag1 = false;
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#endif
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bReachedAttractorHeadingTarget = false;
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bTurnedAroundOnAttractor = false;
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bCarPassenger = false;
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bMiamiViceCop = false;
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bDeadPedInFrontOfCar = false;
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@@ -3666,6 +3674,8 @@ CPed::SetStoredState(void)
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void
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CPed::SetDie(AnimationId animId, float delta, float speed)
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{
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if (m_attractor)
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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CPlayerPed *player = FindPlayerPed();
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if (player == this) {
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if (!player->m_bCanBeDamaged)
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@@ -5518,8 +5528,45 @@ CPed::SetWaitState(eWaitState state, void *time)
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 2500;
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CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
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break;
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case WAITSTATE_SIT_DOWN:
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animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f); // TODO(MIAMI): proper anim!
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animAssoc->SetFinishCallback(FinishedWaitCB, this);
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 10000;
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break;
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case WAITSTATE_SIT_UP:
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animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f); // TODO(MIAMI): proper anim!
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animAssoc->SetFinishCallback(FinishedWaitCB, this);
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
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break;
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case WAITSTATE_SIT_IDLE:
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animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 5000.0f); // TODO(MIAMI): proper anim!
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animAssoc->SetFinishCallback(FinishedWaitCB, this);
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if (time)
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
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else
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(25000, 30000);
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break;
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case WAITSTATE_USE_ATM:
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animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 5000.0f); // TODO(MIAMI): proper anim!
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animAssoc->SetFinishCallback(FinishedWaitCB, this);
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if (time)
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
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else
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
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break;
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case WAITSTATE_SUN_BATHE_PRE:
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case WAITSTATE_SUN_BATHE_DOWN:
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case WAITSTATE_SUN_BATHE_IDLE:
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case WAITSTATE_RIOT:
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case WAITSTATE_FAST_FALL:
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case WAITSTATE_BOMBER:
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case WAITSTATE_STRIPPER:
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case WAITSTATE_GROUND_ATTACK:
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case WAITSTATE_LANCESITTING:
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case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
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assert(0);
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default:
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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RestoreHeadingRate();
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return;
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}
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@@ -7177,7 +7224,7 @@ CPed::Wait(void)
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CPed *pedWeLook;
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if (DyingOrDead()) {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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RestoreHeadingRate();
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return;
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}
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@@ -7187,7 +7234,7 @@ CPed::Wait(void)
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case WAITSTATE_TRAFFIC_LIGHTS:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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if (CTrafficLights::LightForPeds() == PED_LIGHTS_WALK) {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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SetMoveState(PEDMOVE_WALK);
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}
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}
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@@ -7196,7 +7243,7 @@ CPed::Wait(void)
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case WAITSTATE_CROSS_ROAD:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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if (CGeneral::GetRandomNumber() & 1 || !m_nWaitTimer)
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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else
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SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, nil);
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@@ -7210,7 +7257,7 @@ CPed::Wait(void)
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case WAITSTATE_CROSS_ROAD_LOOK:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ROAD_CROSS);
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if (animAssoc) {
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animAssoc->blendDelta = -8.0f;
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@@ -7227,7 +7274,7 @@ CPed::Wait(void)
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CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f);
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}
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} else {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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SetMoveState(PEDMOVE_WALK);
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}
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break;
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@@ -7238,13 +7285,13 @@ CPed::Wait(void)
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m_collidingThingTimer = CTimer::GetTimeInMilliseconds() + 2500;
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}
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} else {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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}
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break;
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case WAITSTATE_TURN180:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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SetMoveState(PEDMOVE_WALK);
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m_fRotationCur = m_fRotationCur + PI;
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if (m_nPedState == PED_INVESTIGATE)
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@@ -7263,7 +7310,7 @@ CPed::Wait(void)
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animAssoc->SetFinishCallback(FinishedWaitCB, this);
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m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
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} else {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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}
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}
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break;
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@@ -7292,7 +7339,7 @@ CPed::Wait(void)
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if (animAssoc->animId == ANIM_TURN_180) {
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m_fRotationCur = CGeneral::LimitRadianAngle(PI + m_fRotationCur);
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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SetMoveState(PEDMOVE_WALK);
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m_nStoredMoveState = PEDMOVE_NONE;
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m_panicCounter = 0;
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@@ -7329,7 +7376,7 @@ CPed::Wait(void)
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case WAITSTATE_LOOK_ABOUT:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_HBHB);
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if (animAssoc) {
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animAssoc->blendDelta = -8.0f;
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@@ -7356,7 +7403,7 @@ CPed::Wait(void)
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TurnBody();
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} else {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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m_nWaitTimer = 0;
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if (m_pLookTarget && m_pLookTarget->IsPed()) {
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@@ -7431,7 +7478,7 @@ CPed::Wait(void)
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animAssoc->blendDelta = -4.0f;
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animAssoc->flags |= ASSOC_DELETEFADEDOUT;
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}
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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}
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#ifdef VC_PED_PORTS
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else if (m_nWaitState == WAITSTATE_PLAYANIM_TAXI) {
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@@ -7455,13 +7502,59 @@ CPed::Wait(void)
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animAssoc->flags |= ASSOC_DELETEFADEDOUT;
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CAnimManager::BlendAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE, 4.0f);
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int timer = 2000;
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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SetWaitState(WAITSTATE_CROSS_ROAD_LOOK, &timer);
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}
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} else {
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m_nWaitState = WAITSTATE_FALSE;
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ClearWaitState();
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}
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break;
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case WAITSTATE_SIT_DOWN:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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ClearWaitState();
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SetWaitState(WAITSTATE_SIT_IDLE, 0);
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}
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break;
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//case WAITSTATE_SIT_DOWN_RVRS:
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case WAITSTATE_SIT_UP:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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if (m_attractor)
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GetPedAttractorManager()->BroadcastDeparture(this, m_attractor);
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ClearWaitState();
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//TODO(MIAMI): scan for threats!
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}
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break;
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case WAITSTATE_SIT_IDLE:
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if (bTurnedAroundOnAttractor) {
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m_fRotationCur += PI;
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m_fRotationCur = CGeneral::LimitRadianAngle(m_fRotationCur);
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m_fRotationDest = m_fRotationCur;
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bTurnedAroundOnAttractor = false;
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}
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// TODO(MIAMI): scan for threats!
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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ClearWaitState();
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SetWaitState(WAITSTATE_SIT_UP, 0);
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}
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break;
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case WAITSTATE_USE_ATM:
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if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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if (m_attractor)
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GetPedAttractorManager()->BroadcastDeparture(this, m_attractor);
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ClearWaitState();
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}
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break;
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case WAITSTATE_SUN_BATHE_PRE:
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case WAITSTATE_SUN_BATHE_DOWN:
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case WAITSTATE_SUN_BATHE_IDLE:
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case WAITSTATE_RIOT:
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case WAITSTATE_FAST_FALL:
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case WAITSTATE_BOMBER:
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case WAITSTATE_STRIPPER:
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case WAITSTATE_GROUND_ATTACK:
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case WAITSTATE_LANCESITTING:
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case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
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assert(0);
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default:
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break;
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}
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@@ -9461,7 +9554,7 @@ CPed::ProcessControl(void)
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} else if (m_nPedStateTimer < 1001) {
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m_nPedStateTimer = 0;
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}
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} else {
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} else if (!GetPedAttractorManager()->IsInQueue(this, m_attractor)) {
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if (m_panicCounter == 50 && IsPedInControl()) {
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SetWaitState(WAITSTATE_STUCK, nil);
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// Leftover
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@@ -12668,9 +12761,21 @@ CPed::ProcessObjective(void)
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case OBJECTIVE_SET_LEADER:
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break;
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case OBJECTIVE_IDLE:
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SetIdle();
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m_objective = OBJECTIVE_NONE;
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SetMoveState(PEDMOVE_STILL);
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if (GetPedState() == PED_DRIVING)
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m_objective = OBJECTIVE_NONE;
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else {
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SetIdle();
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if (m_attractor) {
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if (m_objectiveTimer && CTimer::GetTimeInMilliseconds() > m_nWaitTimer) {
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GetPedAttractorManager()->BroadcastDeparture(this, m_attractor);
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m_objectiveTimer = 0;
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}
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}
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else {
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m_objective = OBJECTIVE_NONE;
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SetMoveState(PEDMOVE_STILL);
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}
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}
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break;
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case OBJECTIVE_FLEE_TILL_SAFE:
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if (InVehicle()) {
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@@ -13851,6 +13956,187 @@ CPed::ProcessObjective(void)
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}
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break;
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}
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case OBJECTIVE_USE_SEAT_ATTRACTOR:
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case OBJECTIVE_USE_ATM_ATTRACTOR:
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case OBJECTIVE_USE_STOP_ATTRACTOR:
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case OBJECTIVE_USE_PIZZA_ATTRACTOR:
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case OBJECTIVE_USE_SHELTER_ATTRACTOR:
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case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
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if (CTimer::GetTimeInMilliseconds() > m_objectiveTimer) {
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m_objectiveTimer = 0;
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if (m_attractor)
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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}
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else {
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CVector distance = m_nextRoutePointPos - GetPosition();
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distance.z = 0.0f;
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if (m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR) {
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if (m_nMoveState == PEDMOVE_SPRINT && distance.Magnitude() < SQR(2.0f)) {
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SetMoveState(PEDMOVE_WALK);
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bIsRunning = false;
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}
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else if (CWeather::Rain < 0.2f && m_attractor) {
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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return;
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}
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}
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else if (m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR) {
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if (m_nMoveState == PEDMOVE_SPRINT && distance.Magnitude() < SQR(4.0f)) {
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SetMoveState(PEDMOVE_WALK);
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bIsRunning = false;
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}
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CVehicle* pIceCreamVan = GetPedAttractorManager()->GetIceCreamVanForEffect(m_attractor->GetEffect());
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if (0.01f * CTimer::GetTimeStep() * 5.0f < pIceCreamVan->m_fDistanceTravelled) {
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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return;
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}
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if (!pIceCreamVan->pDriver ||
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!pIceCreamVan->pDriver->IsPlayer() ||
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pIceCreamVan->pDriver->GetPedState() == PED_ARRESTED ||
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pIceCreamVan->pDriver->GetPedState() == PED_DEAD) {
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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return;
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}
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if (!pIceCreamVan->m_bSirenOrAlarm) {
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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return;
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}
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if (pIceCreamVan->GetStatus() == STATUS_WRECKED) {
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GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
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return;
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}
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}
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if (sq(m_distanceToCountSeekDone) < distance.MagnitudeSqr()) {
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if (CTimer::GetTimeInMilliseconds() > m_nPedStateTimer || GetPedState() != PED_SEEK_POS)
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SetSeek(m_vecSeekPos, m_distanceToCountSeekDone);
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}
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else {
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if (!bReachedAttractorHeadingTarget) {
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float fHeadingDistance = m_fRotationCur - m_attractorHeading;
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float fSinHeading = Sin(fHeadingDistance);
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float fCosHeading = Cos(fHeadingDistance);
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if (fSinHeading > 0.0f) {
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if (fCosHeading > 0.0f)
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m_attractorHeading = m_fRotationCur - Asin(fSinHeading);
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else
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m_attractorHeading = m_fRotationCur - Acos(fCosHeading);
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}
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else {
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if (fCosHeading > 0.0f)
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m_attractorHeading = m_fRotationCur - Asin(fSinHeading);
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else
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m_attractorHeading = m_fRotationCur + Acos(fCosHeading);
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}
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m_fRotationDest = m_attractorHeading;
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m_headingRate = 3.5f;
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bReachedAttractorHeadingTarget = true;
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bTurnedAroundOnAttractor = false;
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}
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if (Abs(m_fRotationCur - m_attractorHeading) >= m_acceptableHeadingOffset &&
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Abs(m_fRotationCur - m_attractorHeading + TWOPI) >= m_acceptableHeadingOffset &&
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Abs(m_fRotationCur - m_attractorHeading - TWOPI) >= m_acceptableHeadingOffset)
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SetMoveState(PEDMOVE_STILL);
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else {
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m_fRotationDest = m_fRotationCur;
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bReachedAttractorHeadingTarget = false;
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bObjectiveCompleted = true;
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bScriptObjectiveCompleted = true;
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RestoreHeadingRate();
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GetPedAttractorManager()->BroadcastArrival(this, m_attractor);
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if (GetPedAttractorManager()->IsAtHeadOfQueue(this, m_attractor)) {
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switch (m_objective) {
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case OBJECTIVE_USE_SEAT_ATTRACTOR:
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if (bTurnedAroundOnAttractor) {
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ClearObjective();
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SetWaitState(WAITSTATE_SIT_DOWN, 0);
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}
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else {
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ClearObjective();
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SetWaitState(WAITSTATE_SIT_DOWN_RVRS, 0);
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}
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break;
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case OBJECTIVE_USE_ATM_ATTRACTOR:
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ClearObjective();
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SetWaitState(WAITSTATE_USE_ATM, 0);
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break;
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case OBJECTIVE_USE_STOP_ATTRACTOR:
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ClearObjective();
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||||
SetObjective(OBJECTIVE_WAIT_FOR_BUS);
|
||||
break;
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
ClearObjective();
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
SetObjective(OBJECTIVE_IDLE);
|
||||
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + m_attractor->GetHeadOfQueueWaitTime();
|
||||
break;
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
SetObjective(OBJECTIVE_WAIT_FOR_RAIN_TO_END);
|
||||
break;
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
SetObjective(OBJECTIVE_PURCHASE_ICECREAM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
case OBJECTIVE_WAIT_FOR_RAIN_TO_END:
|
||||
SetIdle();
|
||||
if (m_attractor && CWeather::Rain < 0.2f)
|
||||
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
|
||||
break;
|
||||
case OBJECTIVE_WAIT_FOR_BUS:
|
||||
SetIdle();
|
||||
if (m_attractor) {
|
||||
float left = GetPosition().x - 10.0f;
|
||||
float right = GetPosition().x + 10.0f;
|
||||
float top = GetPosition().y - 10.0f;
|
||||
float bottom = GetPosition().y + 10.0f;
|
||||
int xstart = Max(0, CWorld::GetSectorIndexX(left));
|
||||
int xend = Min(NUMSECTORS_X - 1, CWorld::GetSectorIndexX(right));
|
||||
int ystart = Max(0, CWorld::GetSectorIndexY(top));
|
||||
int yend = Min(NUMSECTORS_Y - 1, CWorld::GetSectorIndexY(bottom));
|
||||
assert(xstart <= xend);
|
||||
assert(ystart <= yend);
|
||||
|
||||
float minDistance = SQR(10.0f);
|
||||
CVehicle* pBus = nil;
|
||||
|
||||
for (int y = ystart; y <= yend; y++) {
|
||||
for (int x = xstart; x <= xend; x++) {
|
||||
CSector* s = CWorld::GetSector(x, y);
|
||||
for (CPtrNode* pNode = s->m_lists[ENTITYLIST_VEHICLES].first; pNode != nil; pNode = pNode->next) {
|
||||
CEntity* pEntity = (CEntity*)pNode->item;
|
||||
if (!pEntity->IsVehicle())
|
||||
continue;
|
||||
CVehicle* pVehicle = (CVehicle*)pEntity;
|
||||
if (!pVehicle->bIsBus)
|
||||
continue;
|
||||
if (pVehicle->GetMoveSpeed().MagnitudeSqr() >= SQR(0.005f))
|
||||
continue;
|
||||
float distanceSq = (GetPosition() - pVehicle->GetPosition()).MagnitudeSqr();
|
||||
if (distanceSq < minDistance) {
|
||||
minDistance = distanceSq;
|
||||
pBus = pVehicle;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pBus) {
|
||||
if (pBus->m_nNumPassengers >= pBus->m_nNumMaxPassengers - 1)
|
||||
SetObjective(OBJECTIVE_IDLE);
|
||||
else {
|
||||
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
|
||||
SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pBus);
|
||||
bDontDragMeOutCar = true; // TODO(MIAMI): check, add more flags
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
if (bObjectiveCompleted
|
||||
@@ -16939,6 +17225,22 @@ CPed::WarpPedIntoCar(CVehicle *car)
|
||||
bChangedSeat = true;
|
||||
}
|
||||
|
||||
void
|
||||
CPed::SetObjective(eObjective newObj, float heading, const CVector& pos)
|
||||
{
|
||||
switch (newObj) {
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
ClearPointGunAt();
|
||||
SetObjective(newObj, pos);
|
||||
m_attractorHeading = heading;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
CPed::SetObjective(eObjective newObj, CVector dest)
|
||||
{
|
||||
@@ -16988,14 +17290,50 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
||||
break;
|
||||
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
|
||||
case OBJECTIVE_GOTO_AREA_ON_FOOT:
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
bIsRunning = false;
|
||||
m_pNextPathNode = nil;
|
||||
m_nextRoutePointPos = dest;
|
||||
m_vecSeekPos = m_nextRoutePointPos;
|
||||
m_distanceToCountSeekDone = 0.5f;
|
||||
bUsePedNodeSeek = true;
|
||||
if (sq(m_distanceToCountSeekDone) > (m_nextRoutePointPos - GetPosition()).MagnitudeSqr2D())
|
||||
return;
|
||||
if (m_objective == OBJECTIVE_USE_ATM_ATTRACTOR) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_SEAT_ATTRACTOR) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_STOP_ATTRACTOR) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_PIZZA_ATTRACTOR) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR) {
|
||||
bIsRunning = true;
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR) {
|
||||
bIsRunning = true;
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
bUsePedNodeSeek = false;
|
||||
if (sq(m_distanceToCountSeekDone) > (m_nextRoutePointPos - GetPosition()).MagnitudeSqr2D()) {
|
||||
if (!IsUseAttractorObjective(m_objective))
|
||||
return;
|
||||
if (Abs(m_fRotationCur - m_attractorHeading) < m_acceptableHeadingOffset)
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case OBJECTIVE_RUN_TO_AREA:
|
||||
bIsRunning = true;
|
||||
@@ -17622,6 +17960,65 @@ CPed::SetExitBoat(CVehicle *boat)
|
||||
CWaterLevel::FreeBoatWakeArray();
|
||||
}
|
||||
|
||||
void
|
||||
CPed::SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float heading, float time, int32 qid)
|
||||
{
|
||||
if (!m_attractor)
|
||||
m_attractor = pAttractor;
|
||||
if (m_attractor != pAttractor)
|
||||
return;
|
||||
switch (pAttractor->GetEffect()->pedattr.type) {
|
||||
case ATTRACTOR_ATM: SetObjective(OBJECTIVE_USE_ATM_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_SEAT: SetObjective(OBJECTIVE_USE_SEAT_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_STOP: SetObjective(OBJECTIVE_USE_STOP_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_PIZZA: SetObjective(OBJECTIVE_USE_PIZZA_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_SHELTER: SetObjective(OBJECTIVE_USE_SHELTER_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_ICECREAM: SetObjective(OBJECTIVE_USE_ICECREAM_ATTRACTOR, heading, pos); break;
|
||||
default: return;
|
||||
}
|
||||
SetObjectiveTimer(time);
|
||||
m_positionInQueue = qid;
|
||||
}
|
||||
|
||||
void
|
||||
CPed::ClearWaitState(void)
|
||||
{
|
||||
switch (m_nWaitState) {
|
||||
case WAITSTATE_PLAYANIM_CHAT:
|
||||
case WAITSTATE_SIT_DOWN:
|
||||
case WAITSTATE_SIT_DOWN_RVRS:
|
||||
case WAITSTATE_SIT_UP:
|
||||
case WAITSTATE_SIT_IDLE:
|
||||
case WAITSTATE_USE_ATM:
|
||||
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
|
||||
AnimationId id;
|
||||
switch (m_nWaitState) { // TODO(MIAMI): actual!
|
||||
case WAITSTATE_PLAYANIM_CHAT: id = ANIM_IDLE_CHAT; break;
|
||||
case WAITSTATE_SIT_DOWN: id = ANIM_XPRESS_SCRATCH; break;
|
||||
case WAITSTATE_SIT_DOWN_RVRS: id = ANIM_XPRESS_SCRATCH; break;
|
||||
case WAITSTATE_SIT_UP: id = ANIM_XPRESS_SCRATCH; break;
|
||||
case WAITSTATE_SIT_IDLE: id = ANIM_XPRESS_SCRATCH; break;
|
||||
case WAITSTATE_USE_ATM: id = ANIM_XPRESS_SCRATCH; break;
|
||||
}
|
||||
CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetAssociation(GetClump(), id);
|
||||
if (pAssoc)
|
||||
pAssoc->blendDelta = -8.0f;
|
||||
if (m_attractor)
|
||||
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
|
||||
break;
|
||||
}
|
||||
case WAITSTATE_RIOT:
|
||||
case WAITSTATE_FAST_FALL:
|
||||
case WAITSTATE_BOMBER:
|
||||
case WAITSTATE_STRIPPER:
|
||||
case WAITSTATE_GROUND_ATTACK:
|
||||
case WAITSTATE_LANCESITTING:
|
||||
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
|
||||
assert(0);
|
||||
}
|
||||
m_nWaitState = WAITSTATE_FALSE;
|
||||
}
|
||||
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
void
|
||||
CPed::Save(uint8*& buf)
|
||||
|
||||
Reference in New Issue
Block a user