render -> renderer (original name)
This commit is contained in:
182
src/renderer/Font.h
Normal file
182
src/renderer/Font.h
Normal file
@@ -0,0 +1,182 @@
|
||||
#pragma once
|
||||
|
||||
#include "Sprite2d.h"
|
||||
|
||||
void AsciiToUnicode(const char *src, wchar *dst);
|
||||
void UnicodeStrcpy(wchar *dst, const wchar *src);
|
||||
void UnicodeStrcat(wchar *dst, wchar *append);
|
||||
int UnicodeStrlen(const wchar *str);
|
||||
|
||||
struct CFontDetails
|
||||
{
|
||||
CRGBA color;
|
||||
float scaleX;
|
||||
float scaleY;
|
||||
float slant;
|
||||
float slantRefX;
|
||||
float slantRefY;
|
||||
bool8 justify;
|
||||
bool8 centre;
|
||||
bool8 rightJustify;
|
||||
bool8 background;
|
||||
bool8 backgroundOnlyText;
|
||||
bool8 proportional;
|
||||
float alphaFade;
|
||||
CRGBA backgroundColor;
|
||||
float wrapX;
|
||||
float centreSize;
|
||||
float rightJustifyWrap;
|
||||
int16 style;
|
||||
int32 bank;
|
||||
int16 dropShadowPosition;
|
||||
CRGBA dropColor;
|
||||
};
|
||||
|
||||
class CSprite2d;
|
||||
|
||||
enum {
|
||||
FONT_BANK,
|
||||
FONT_PAGER,
|
||||
FONT_HEADING,
|
||||
#ifdef MORE_LANGUAGES
|
||||
FONT_JAPANESE,
|
||||
#endif
|
||||
MAX_FONTS
|
||||
};
|
||||
|
||||
enum {
|
||||
ALIGN_LEFT,
|
||||
ALIGN_CENTER,
|
||||
ALIGN_RIGHT,
|
||||
};
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
enum
|
||||
{
|
||||
FONT_LANGSET_EFIGS,
|
||||
FONT_LANGSET_RUSSIAN,
|
||||
FONT_LANGSET_POLISH,
|
||||
FONT_LANGSET_JAPANESE,
|
||||
LANGSET_MAX
|
||||
};
|
||||
|
||||
#define FONT_LOCALE(style) (CFont::IsJapanese() ? FONT_JAPANESE : style)
|
||||
#else
|
||||
#define FONT_LOCALE(style) (style)
|
||||
#endif
|
||||
|
||||
#ifdef BUTTON_ICONS
|
||||
enum
|
||||
{
|
||||
BUTTON_NONE = -1,
|
||||
#if 0 // unused
|
||||
BUTTON_UP,
|
||||
BUTTON_DOWN,
|
||||
BUTTON_LEFT,
|
||||
BUTTON_RIGHT,
|
||||
#endif
|
||||
BUTTON_CROSS,
|
||||
BUTTON_CIRCLE,
|
||||
BUTTON_SQUARE,
|
||||
BUTTON_TRIANGLE,
|
||||
BUTTON_L1,
|
||||
BUTTON_L2,
|
||||
BUTTON_L3,
|
||||
BUTTON_R1,
|
||||
BUTTON_R2,
|
||||
BUTTON_R3,
|
||||
MAX_BUTTON_ICONS
|
||||
};
|
||||
#endif // BUTTON_ICONS
|
||||
|
||||
|
||||
class CFont
|
||||
{
|
||||
#ifdef MORE_LANGUAGES
|
||||
static int16 Size[LANGSET_MAX][MAX_FONTS][193];
|
||||
static uint8 LanguageSet;
|
||||
static int32 Slot;
|
||||
#else
|
||||
static int16 Size[MAX_FONTS][193];
|
||||
#endif
|
||||
static bool16 NewLine;
|
||||
public:
|
||||
static CSprite2d Sprite[MAX_FONTS];
|
||||
static CFontDetails Details;
|
||||
|
||||
#ifdef BUTTON_ICONS
|
||||
static int32 ButtonsSlot;
|
||||
static CSprite2d ButtonSprite[MAX_BUTTON_ICONS];
|
||||
static int PS2Symbol;
|
||||
|
||||
static void LoadButtons(const char *txdPath);
|
||||
static void DrawButton(float x, float y);
|
||||
#endif // BUTTON_ICONS
|
||||
|
||||
|
||||
static void Initialise(void);
|
||||
static void Shutdown(void);
|
||||
static void InitPerFrame(void);
|
||||
static void PrintChar(float x, float y, wchar c);
|
||||
static void PrintString(float x, float y, wchar *s);
|
||||
static void PrintStringFromBottom(float x, float y, wchar *str);
|
||||
#ifdef XBOX_SUBTITLES
|
||||
static void PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor);
|
||||
#endif
|
||||
static int GetNumberLines(float xstart, float ystart, wchar *s);
|
||||
static void GetTextRect(CRect *rect, float xstart, float ystart, wchar *s);
|
||||
#ifdef MORE_LANGUAGES
|
||||
static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX);
|
||||
#else
|
||||
static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth);
|
||||
#endif
|
||||
static float GetCharacterWidth(wchar c);
|
||||
static float GetCharacterSize(wchar c);
|
||||
static float GetStringWidth(wchar *s, bool spaces = false);
|
||||
#ifdef MORE_LANGUAGES
|
||||
static float GetStringWidth_Jap(wchar* s);
|
||||
#endif
|
||||
static uint16 *GetNextSpace(wchar *s);
|
||||
#ifdef MORE_LANGUAGES
|
||||
static uint16 *ParseToken(wchar *s, wchar*, bool japShit = false);
|
||||
#else
|
||||
static uint16 *ParseToken(wchar *s, wchar*);
|
||||
#endif
|
||||
static void DrawFonts(void);
|
||||
static uint16 character_code(uint8 c);
|
||||
|
||||
static void SetScale(float x, float y);
|
||||
static void SetSlantRefPoint(float x, float y);
|
||||
static void SetSlant(float s);
|
||||
static void SetJustifyOn(void);
|
||||
static void SetJustifyOff(void);
|
||||
static void SetRightJustifyOn(void);
|
||||
static void SetRightJustifyOff(void);
|
||||
static void SetCentreOn(void);
|
||||
static void SetCentreOff(void);
|
||||
static void SetWrapx(float x);
|
||||
static void SetCentreSize(float s);
|
||||
static void SetBackgroundOn(void);
|
||||
static void SetBackgroundOff(void);
|
||||
static void SetBackGroundOnlyTextOn(void);
|
||||
static void SetBackGroundOnlyTextOff(void);
|
||||
static void SetPropOn(void);
|
||||
static void SetPropOff(void);
|
||||
static void SetFontStyle(int16 style);
|
||||
static void SetRightJustifyWrap(float wrap);
|
||||
static void SetAlphaFade(float fade);
|
||||
static void SetDropShadowPosition(int16 pos);
|
||||
static void SetBackgroundColor(CRGBA col);
|
||||
static void SetColor(CRGBA col);
|
||||
static void SetDropColor(CRGBA col);
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
static void ReloadFonts(uint8 set);
|
||||
|
||||
// japanese stuff
|
||||
static bool IsAnsiCharacter(wchar* s);
|
||||
static bool IsJapanesePunctuation(wchar* str);
|
||||
static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; }
|
||||
static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); }
|
||||
#endif
|
||||
};
|
||||
Reference in New Issue
Block a user