m_nWantedLevel -> GetWantedLevel()
This commit is contained in:
@@ -220,7 +220,7 @@ CEventList::ReportCrimeForEvent(eEventType type, intptr crimeId, bool copsDontCa
|
||||
default: crime = CRIME_NONE; break;
|
||||
}
|
||||
|
||||
if (crime == CRIME_HIT_PED && IsPedPointerValid((CPed*)crimeId) && FindPlayerPed()->m_pWanted->m_nWantedLevel == 0 && ((CPed*)crimeId)->bBeingChasedByPolice) {
|
||||
if (crime == CRIME_HIT_PED && IsPedPointerValid((CPed*)crimeId) && FindPlayerPed()->m_pWanted->GetWantedLevel() == 0 && ((CPed*)crimeId)->bBeingChasedByPolice) {
|
||||
if (!((CPed*)crimeId)->DyingOrDead()) {
|
||||
CMessages::AddBigMessage(TheText.Get("GOODBOY"), 5000, 0);
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 50;
|
||||
|
||||
Reference in New Issue
Block a user