Don't show menu map and new languages if gamefiles isn't copied
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@@ -394,9 +394,6 @@ CMenuScreen aScreens[MENUPAGES] = {
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{ "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
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MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
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MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
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#ifdef MENU_MAP
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MENUACTION_CHANGEMENU, "FEG_MAP", SAVESLOT_NONE, MENUPAGE_MAP,
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#endif
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MENUACTION_CHANGEMENU, "FEP_STA", SAVESLOT_NONE, MENUPAGE_STATS,
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MENUACTION_CHANGEMENU, "FEP_BRI", SAVESLOT_NONE, MENUPAGE_BRIEFS,
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MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
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@@ -441,14 +438,6 @@ CMenuScreen aScreens[MENUPAGES] = {
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},
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#endif
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#ifdef MENU_MAP
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// MENUPAGE_MAP
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{ "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 2,
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MENUACTION_UNK110, "", SAVESLOT_NONE, MENUPAGE_NONE, // to prevent cross/enter to go back
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MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
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},
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#endif
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// MENUPAGE_UNK
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{ "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
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