More audio (to hook and test)
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10
src/weapons/CProjectileInfo.cpp
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10
src/weapons/CProjectileInfo.cpp
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#include "CProjectileInfo.h"
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CProjectileInfo *gaProjectileInfo = (CProjectileInfo *)0x64ED50;
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CProjectileInfo *CProjectileInfo::ms_apProjectile = (CProjectileInfo *)0x87C748;
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CProjectileInfo *
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CProjectileInfo::GetProjectileInfo(int32 id)
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{
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return &gaProjectileInfo[id];
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}
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