Audio: fix PS2 ifdefs

This commit is contained in:
Sergeanur
2021-08-24 15:25:51 +03:00
parent a5ec7a45db
commit d4a2113a8a
2 changed files with 3 additions and 1 deletions

View File

@@ -243,8 +243,8 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel)
#endif
SampleManager.SetChannelVolume(CHANNEL_POLICE_RADIO, 100);
SampleManager.SetChannelPan(CHANNEL_POLICE_RADIO, 63);
#ifndef GTA_PS2
SampleManager.SetChannelLoopCount(CHANNEL_POLICE_RADIO, 1);
#ifndef GTA_PS2
SampleManager.SetChannelLoopPoints(CHANNEL_POLICE_RADIO, 0, -1);
#endif
SampleManager.StartChannel(CHANNEL_POLICE_RADIO);