Merge branch 'miami' into lcs

# Conflicts:
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	src/audio/AudioLogic.cpp
#	src/core/config.h
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
This commit is contained in:
Sergeanur
2021-08-16 10:09:39 +03:00
34 changed files with 1071 additions and 438 deletions

View File

@@ -554,8 +554,12 @@ CMenuManager::CMenuManager()
#endif
#ifdef GAMEPAD_MENU
#ifdef __SWITCH__
m_PrefsControllerType = CONTROLLER_NINTENDO_SWITCH;
#else
m_PrefsControllerType = CONTROLLER_XBOXONE;
#endif
#endif
#ifdef MISSION_REPLAY
m_bAttemptingMissionRetry = false;
@@ -585,7 +589,11 @@ CMenuManager::Initialise(void)
m_nCurrOption = 0;
m_nOptionHighlightTransitionBlend = 0;
CentreMousePointer();
#ifdef GTA_HANDHELD
m_bShowMouse = false;
#else
m_bShowMouse = true;
#endif
m_fMapSize = MENU_Y(162.0f); // Y because of HOR+
m_fMapCenterX = MENU_X_LEFT_ALIGNED(320.0f);
m_fMapCenterY = MENU_Y(225.0f);
@@ -3174,9 +3182,6 @@ CMenuManager::LoadSettings()
if (LoadINISettings()) {
LoadINIControllerSettings();
}
// if no reVC.ini, create it, or update it with new values
SaveINISettings();
SaveINIControllerSettings();
#endif
#ifdef FIX_BUGS
@@ -5987,6 +5992,7 @@ const char* controllerTypesPaths[] = {
"MODELS/FRONTEND_DS4.TXD",
"MODELS/FRONTEND_X360.TXD",
"MODELS/FRONTEND_XONE.TXD",
"MODELS/FRONTEND_NSW.TXD",
};
void
@@ -6097,6 +6103,18 @@ CMenuManager::PrintController(void)
TEXT_L2R2_Y += 5.0f;
TEXT_SELECT_X += 3.0f;
break;
case CONTROLLER_NINTENDO_SWITCH:
TEXT_L1_Y += 5.0f;
TEXT_L1_Y_VEH = TEXT_L1_Y;
TEXT_R1_Y += 5.0f;
TEXT_TRIANGLE_Y += 3.0f;
TEXT_CIRCLE_Y += 3.0f;
TEXT_CROSS_Y += 3.0f;
TEXT_LSTICK_Y -= 23.0f;
TEXT_DPAD_Y += 25.0;
TEXT_RSTICK_Y += 1.0f;
TEXT_R3_Y += 1.0f;
break;
};
if (m_DisplayControllerOnFoot) {
@@ -6393,6 +6411,7 @@ CMenuManager::PrintController(void)
{
case CONTROLLER_XBOXONE:
case CONTROLLER_XBOX360:
case CONTROLLER_NINTENDO_SWITCH:
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE * 2 * scale * 0.65f), MENU_Y(SMALLESTTEXT_Y_SCALE * scale * 0.65f));
switch (m_PrefsLanguage)
{
@@ -6473,6 +6492,7 @@ CMenuManager::PrintController(void)
{
case CONTROLLER_XBOXONE:
case CONTROLLER_XBOX360:
case CONTROLLER_NINTENDO_SWITCH:
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE * 2 * scale * 0.65f), MENU_Y(SMALLESTTEXT_Y_SCALE * scale * 0.65f));
switch (m_PrefsLanguage)
{
@@ -6556,6 +6576,7 @@ CMenuManager::PrintController(void)
{
case CONTROLLER_XBOXONE:
case CONTROLLER_XBOX360:
case CONTROLLER_NINTENDO_SWITCH:
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE * 2 * scale * 0.65f), MENU_Y(SMALLESTTEXT_Y_SCALE * scale * 0.65f));
switch (m_PrefsLanguage)
{
@@ -6640,6 +6661,7 @@ CMenuManager::PrintController(void)
{
case CONTROLLER_XBOXONE:
case CONTROLLER_XBOX360:
case CONTROLLER_NINTENDO_SWITCH:
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE * 2 * scale * 0.65f), MENU_Y(SMALLESTTEXT_Y_SCALE * scale * 0.65f));
CFont::PrintStringFromBottom(MENU_X_LEFT_ALIGNED(X(TEXT_SQUARE_X)), MENU_Y(Y(TEXT_SQUARE_Y)), TheText.Get("FEC_SMT"));
break;
@@ -6682,6 +6704,9 @@ CMenuManager::LoadController(int8 type)
case CONTROLLER_DUALSHOCK4:
CFont::LoadButtons("MODELS/PS3BTNS.TXD");
break;
case CONTROLLER_NINTENDO_SWITCH:
CFont::LoadButtons("MODELS/NSWBTNS.TXD");
break;
default:
CFont::LoadButtons("MODELS/X360BTNS.TXD");
break;