use water color and new water texture

This commit is contained in:
aap
2020-05-07 13:38:14 +02:00
parent f5c0bf3b60
commit dbbf390983
2 changed files with 10 additions and 8 deletions

View File

@@ -173,6 +173,11 @@ public:
static int GetFogBlue(void) { return m_nCurrentFogColourBlue; }
static int GetFogReduction(void) { return m_FogReduction; }
static int GetWaterRed(void) { return m_fCurrentWaterRed; }
static int GetWaterGreen(void) { return m_fCurrentWaterGreen; }
static int GetWaterBlue(void) { return m_fCurrentWaterBlue; }
static int GetWaterAlpha(void) { return m_fCurrentWaterAlpha; }
static void Initialise(void);
static void Update(void);
static CVector &GetSunPosition(void) { return m_VectorToSun[m_CurrentStoredValue]; }