Squeeze performance option, minor fixes

Fixes are already in miami
This commit is contained in:
eray orçunus
2020-08-03 04:00:12 +03:00
parent a786dd45a4
commit e14252914e
21 changed files with 181 additions and 12 deletions

View File

@@ -4,7 +4,7 @@
#include "Game.h" // for eLevelName
// If you spawn many tanks at once, you will see that collisions of two entity exceeds 32.
#ifdef FIX_BUGS
#if defined(FIX_BUGS) && !defined(SQUEEZE_PERFORMANCE)
#define MAX_COLLISION_POINTS 64
#else
#define MAX_COLLISION_POINTS 32