Pickup arrays done
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@@ -118,9 +118,9 @@ public:
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static CPickup *FindPickUpForThisObject(CEntity*);
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};
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extern uint16 AmmoForWeapon[20];
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extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS];
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extern uint16 CostOfWeapon[20];
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extern uint16 AmmoForWeapon[WEAPONTYPE_TOTALWEAPONS + 1];
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extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS + 1];
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extern uint16 CostOfWeapon[WEAPONTYPE_TOTALWEAPONS + 3];
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enum ePacmanPickupType
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{
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