added animation system (with skin support for now)
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@@ -138,7 +138,10 @@ public:
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while(n--)
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freeHead.Insert(&links[n]);
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}
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// Shutdown
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void Shutdown(void){
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delete[] links;
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links = nil;
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}
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void Clear(void){
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while(head.next != &tail)
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Remove(head.next);
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