cleaned up MIAMI ifdefs
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@@ -15,40 +15,23 @@
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#include "CarCtrl.h"
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#include "General.h"
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#ifndef MIAMI
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#define ROADBLOCKDIST (80.0f)
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#else
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#define ROADBLOCKDIST (90.0f)
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#endif
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int16 CRoadBlocks::NumRoadBlocks;
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#ifndef MIAMI
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int16 CRoadBlocks::RoadBlockObjects[NUMROADBLOCKS];
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#else
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int16 CRoadBlocks::RoadBlockNodes[NUMROADBLOCKS];
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#endif
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bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
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//--MIAMI: TODO: script roadblocks
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//--MIAMI: TODO
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void
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CRoadBlocks::Init(void)
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{
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int i;
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NumRoadBlocks = 0;
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#ifndef MIAMI
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for (i = 0; i < ThePaths.m_numMapObjects; i++) {
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if (ThePaths.m_objectFlags[i] & UseInRoadBlock) {
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#else
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for(i = 0; i < ThePaths.m_numCarPathNodes; i++){
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if(ThePaths.m_pathNodes[i].bUseInRoadBlock && ThePaths.m_pathNodes[i].numLinks == 2){
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#endif
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if (NumRoadBlocks < NUMROADBLOCKS) {
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InOrOut[NumRoadBlocks] = true;
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#ifndef MIAMI
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RoadBlockObjects[NumRoadBlocks] = i;
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#else
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RoadBlockNodes[NumRoadBlocks] = i;
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#endif
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NumRoadBlocks++;
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} else {
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#ifndef MASTER
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@@ -59,6 +42,8 @@ CRoadBlocks::Init(void)
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}
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}
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}
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// TODO(MIAMI): script roadblocks
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}
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void
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@@ -120,6 +105,7 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType
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}
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}
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//--MIAMI: TODO: implement this
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void
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CRoadBlocks::GenerateRoadBlocks(void)
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{
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@@ -128,12 +114,7 @@ CRoadBlocks::GenerateRoadBlocks(void)
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int16 nRoadblockNode = (int16)(NUMROADBLOCKS * frame) / 16;
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const int16 maxRoadBlocks = (int16)(NUMROADBLOCKS * (frame + 1)) / 16;
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for (; nRoadblockNode < Min(NumRoadBlocks, maxRoadBlocks); nRoadblockNode++) {
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#ifndef MIAMI
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CTreadable *mapObject = ThePaths.m_mapObjects[RoadBlockObjects[nRoadblockNode]];
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CVector2D vecDistance = FindPlayerCoors() - mapObject->GetPosition();
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#else
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CVector2D vecDistance = FindPlayerCoors() - ThePaths.m_pathNodes[nRoadblockNode].GetPosition();
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#endif
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if (vecDistance.x > -ROADBLOCKDIST && vecDistance.x < ROADBLOCKDIST &&
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vecDistance.y > -ROADBLOCKDIST && vecDistance.y < ROADBLOCKDIST &&
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vecDistance.Magnitude() < ROADBLOCKDIST) {
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@@ -218,5 +199,5 @@ CRoadBlocks::GenerateRoadBlocks(void)
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}
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}
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//--MIAMI: TODO script roadblocks
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// TODO(MIAMI): script roadblocks
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}
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