cleaned up MIAMI ifdefs
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@@ -87,17 +87,14 @@ struct CStoredCollPoly
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struct CColModel
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{
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// TODO(MIAMI): CSphere and CBox
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CColSphere boundingSphere;
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CColBox boundingBox;
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int16 numSpheres;
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int16 numLines;
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int16 numBoxes;
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int16 numTriangles;
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#ifndef MIAMI
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int32 level;
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#else
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uint8 level; // colstore slot but probably same name
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#endif
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uint8 level; // colstore slot but probably still named level
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bool ownsCollisionVolumes;
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CColSphere *spheres;
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CColLine *lines;
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