Disable water creatures

This commit is contained in:
Sergeanur
2021-01-08 18:26:35 +02:00
parent 95260371cb
commit e9001207ea
5 changed files with 15 additions and 11 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "Object.h"
/*
enum eFishSlotState {
WATER_CREATURE_INIT = 0,
WATER_CREATURE_ACTIVE,
@@ -45,4 +46,4 @@ struct WaterCreatureProperties {
float fLevel;
float fUnknown; //unused
float fWaterDepth;
};
};*/