implemented CTimeCycle
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@@ -3,9 +3,6 @@
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#include "FileMgr.h"
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#include "ParticleMgr.h"
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_TODO("work_buff");
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UInt8 work_buff[55000];
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cParticleSystemMgr mod_ParticleSystemManager;
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const Char *ParticleFilename = "PARTICLE.CFG";
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