mission replay
This commit is contained in:
@@ -40,4 +40,10 @@ extern uint32 TimeToStayFadedBeforeFadeOut;
|
||||
|
||||
extern char SaveFileNameJustSaved[260]; // 8F2570
|
||||
|
||||
const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";
|
||||
const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";
|
||||
|
||||
#ifdef MISSION_REPLAY
|
||||
extern int8 IsQuickSave; // originally int
|
||||
|
||||
bool SaveGameForPause(int);
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user