Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
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@@ -385,9 +385,8 @@ public:
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#ifdef PED_SKIN
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uint32 bDontAcceptIKLookAts : 1; // TODO: find uses of this
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#endif
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// our own flags
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uint32 m_ped_flagI40 : 1; // bMakePedsRunToPhonesToReportCrimes makes use of this as runover by car indicator
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uint32 m_ped_flagI80 : 1; // KANGAROO_CHEAT define makes use of this as cheat toggle
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uint32 m_ped_flagI40 : 1;
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uint32 m_ped_flagI80 : 1; // originally unused, KANGAROO_CHEAT define makes use of this as cheat toggle
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uint8 CharCreatedBy;
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eObjective m_objective;
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@@ -454,6 +453,10 @@ public:
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float m_distanceToCountSeekDone;
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bool bRunningToPhone;
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int16 m_phoneId;
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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bool m_facePhoneStart;
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CEntity *m_victimOfPlayerCrime;
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#endif
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eCrimeType m_crimeToReportOnPhone;
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uint32 m_phoneTalkTimer;
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CAccident *m_lastAccident;
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@@ -588,6 +591,9 @@ public:
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bool MakePhonecall(void);
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bool FacePhone(void);
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CPed *CheckForDeadPeds(void);
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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int32 CheckForPlayerCrimes(CPed *victim = nil);
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#endif
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bool CheckForExplosions(CVector2D &area);
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CPed *CheckForGunShots(void);
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PointBlankNecessity CheckForPointBlankPeds(CPed*);
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@@ -872,9 +878,8 @@ public:
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static bool bPedCheat3;
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static CVector2D ms_vec2DFleePosition;
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#ifdef TOGGLEABLE_BETA_FEATURES
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#ifdef DEBUGMENU
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static bool bPopHeadsOnHeadshot;
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static bool bMakePedsRunToPhonesToReportCrimes;
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#endif
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#ifndef MASTER
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