Make ped comments update position and volume + fix cPedComments::Process
This commit is contained in:
@@ -448,8 +448,9 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
||||
#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds)
|
||||
//#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder
|
||||
#define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files
|
||||
#define MULTITHREADED_AUDIO // for streams. requires C++11 or later
|
||||
#define PAUSE_RADIO_IN_FRONTEND // pause radio when game is paused
|
||||
#define ATTACH_PED_COMMENTS_TO_ENTITIES // ped comments coordinates would update following ped entity
|
||||
#define MULTITHREADED_AUDIO // for streams. requires C++11 or later
|
||||
|
||||
#ifdef AUDIO_OPUS
|
||||
#define AUDIO_OAL_USE_OPUS // enable support of opus files
|
||||
|
||||
Reference in New Issue
Block a user