implemented skinned peds, no cutscene hands yet
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@@ -18,7 +18,7 @@ struct AnimBlendFrameData
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#ifdef PED_SKIN
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union {
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RwFrame *frame;
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RpHAnimStdKeyFrame *hanimframe;
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RpHAnimStdKeyFrame *hanimFrame;
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};
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int32 nodeID;
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#else
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@@ -50,4 +50,6 @@ public:
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#endif
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void ForAllFrames(void (*cb)(AnimBlendFrameData*, void*), void *arg);
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};
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#ifndef PED_SKIN
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static_assert(sizeof(CAnimBlendClumpData) == 0x14, "CAnimBlendClumpData: error");
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#endif
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