implemented skinned peds, no cutscene hands yet
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@@ -234,6 +234,7 @@ enum Config {
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#define CAMERA_PICKUP
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// Peds
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#define PED_SKIN // support for skinned geometry on peds
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#define ANIMATE_PED_COL_MODEL
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#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
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// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
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