Make sampman stream functions default to stream 0
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@@ -201,15 +201,15 @@ public:
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void StartChannel (uint32 nChannel);
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void StopChannel (uint32 nChannel);
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void PreloadStreamedFile (uint8 nFile, uint8 nStream);
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void PauseStream (bool8 nPauseFlag, uint8 nStream);
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void StartPreloadedStreamedFile (uint8 nStream);
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bool8 StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
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void StopStreamedFile (uint8 nStream);
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int32 GetStreamedFilePosition (uint8 nStream);
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void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream);
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int32 GetStreamedFileLength (uint8 nStream);
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bool8 IsStreamPlaying (uint8 nStream);
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void PreloadStreamedFile (uint8 nFile, uint8 nStream = 0);
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void PauseStream (bool8 nPauseFlag, uint8 nStream = 0);
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void StartPreloadedStreamedFile (uint8 nStream = 0);
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bool8 StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream = 0);
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void StopStreamedFile (uint8 nStream = 0);
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int32 GetStreamedFilePosition (uint8 nStream = 0);
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void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream = 0);
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int32 GetStreamedFileLength (uint8 nStream = 0);
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bool8 IsStreamPlaying (uint8 nStream = 0);
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#ifdef AUDIO_OAL
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void Service(void);
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#endif
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