Make sampman stream functions default to stream 0

This commit is contained in:
Sergeanur
2021-06-24 02:46:23 +03:00
parent 8fc99387f5
commit f2390deaa9
2 changed files with 72 additions and 72 deletions

View File

@@ -201,15 +201,15 @@ public:
void StartChannel (uint32 nChannel);
void StopChannel (uint32 nChannel);
void PreloadStreamedFile (uint8 nFile, uint8 nStream);
void PauseStream (bool8 nPauseFlag, uint8 nStream);
void StartPreloadedStreamedFile (uint8 nStream);
bool8 StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream);
void StopStreamedFile (uint8 nStream);
int32 GetStreamedFilePosition (uint8 nStream);
void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream);
int32 GetStreamedFileLength (uint8 nStream);
bool8 IsStreamPlaying (uint8 nStream);
void PreloadStreamedFile (uint8 nFile, uint8 nStream = 0);
void PauseStream (bool8 nPauseFlag, uint8 nStream = 0);
void StartPreloadedStreamedFile (uint8 nStream = 0);
bool8 StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream = 0);
void StopStreamedFile (uint8 nStream = 0);
int32 GetStreamedFilePosition (uint8 nStream = 0);
void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream = 0);
int32 GetStreamedFileLength (uint8 nStream = 0);
bool8 IsStreamPlaying (uint8 nStream = 0);
#ifdef AUDIO_OAL
void Service(void);
#endif