CPlayerPed done
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@@ -389,6 +389,8 @@ public:
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bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); }
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bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); }
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bool GetStartJustDown() { return !!(NewState.Start && !OldState.Start); }
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bool GetLeftStickXJustDown() { return !!(NewState.LeftStickX && !OldState.LeftStickX); }
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bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); }
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bool GetTriangle() { return !!NewState.Triangle; }
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bool GetCircle() { return !!NewState.Circle; }
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