changed saving compatibility
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@@ -64,7 +64,14 @@ public:
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static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat);
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static void FillBoatList(void);
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#ifdef COMPATIBLE_SAVES
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virtual void Save(uint8*& buf);
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virtual void Load(uint8*& buf);
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#endif
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static const uint32 nSaveStructSize;
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};
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static_assert(sizeof(CBoat) == 0x484, "CBoat: error");
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extern float MAX_WAKE_LENGTH;
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