changed saving compatibility

This commit is contained in:
Nikolay Korolev
2020-05-02 18:02:17 +03:00
parent 5a916c16b7
commit f372ce156d
18 changed files with 567 additions and 612 deletions

View File

@@ -67,6 +67,11 @@ public:
bool HasWeaponAmmoToBeUsed(void);
static bool ProcessLineOfSight(CVector const &point1, CVector const &point2, CColPoint &point, CEntity *&entity, eWeaponType type, CEntity *shooter, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSeeThrough, bool ignoreSomeObjects);
#ifdef COMPATIBLE_SAVES
void Save(uint8*& buf);
void Load(uint8*& buf);
#endif
};
VALIDATE_SIZE(CWeapon, 0x18);