CWanted, anim fix, ped objs renaming, remove III beta features

This commit is contained in:
eray orçunus
2020-06-22 04:02:44 +03:00
parent d6a853bd60
commit f3ed6659c3
29 changed files with 358 additions and 394 deletions

View File

@@ -185,12 +185,12 @@ CEmergencyPed::MedicAI(void)
}
if (InVehicle()) {
if (m_pMyVehicle->IsCar() && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
if (m_pMyVehicle->IsCar() && m_objective != OBJECTIVE_LEAVE_CAR) {
if (gAccidentManager.FindNearestAccident(m_pMyVehicle->GetPosition(), &distToEmergency)
&& distToEmergency < 25.0f && m_pMyVehicle->m_vecMoveSpeed.Magnitude() < 0.01f) {
m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_NONE;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
Say(SOUND_PED_LEAVE_VEHICLE);
} else if (m_pMyVehicle->pDriver == this && m_nPedState == PED_DRIVING
&& m_pMyVehicle->AutoPilot.m_nCarMission == MISSION_NONE && !(CGeneral::GetRandomNumber() & 31)) {