Removed refs from weapons/, WeaponEffects moved
This commit is contained in:
27
src/weapons/WeaponEffects.h
Normal file
27
src/weapons/WeaponEffects.h
Normal file
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
class CWeaponEffects
|
||||
{
|
||||
public:
|
||||
bool m_bActive;
|
||||
char _pad[3];
|
||||
CVector m_vecPos;
|
||||
uint8 m_nRed;
|
||||
uint8 m_nGreen;
|
||||
uint8 m_nBlue;
|
||||
uint8 m_nAlpha;
|
||||
float m_fSize;
|
||||
float m_fRotation;
|
||||
|
||||
public:
|
||||
CWeaponEffects();
|
||||
~CWeaponEffects();
|
||||
|
||||
static void Init(void);
|
||||
static void Shutdown(void);
|
||||
static void MarkTarget(CVector pos, uint8 red, uint8 green, uint8 blue, uint8 alpha, float size);
|
||||
static void ClearCrossHair(void);
|
||||
static void Render(void);
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(CWeaponEffects, 0x1C);
|
||||
Reference in New Issue
Block a user