main.cpp mostly checked against ps2 now
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@@ -209,7 +209,7 @@ CGame::InitialiseRenderWare(void)
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return (false);
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}
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RwCameraSetFarClipPlane(Scene.camera, 2000.0f); // 250.0f on PS2 but who cares
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RwCameraSetFarClipPlane(Scene.camera, 2000.0f);
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RwCameraSetNearClipPlane(Scene.camera, 0.9f);
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CameraSize(Scene.camera, nil, DEFAULT_VIEWWINDOW, DEFAULT_ASPECT_RATIO);
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