Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
This commit is contained in:
@@ -117,7 +117,7 @@ CCivilianPed::CivilianAI(void)
|
||||
} else {
|
||||
SetMoveState(PEDMOVE_WALK);
|
||||
}
|
||||
} else if (threatPed->IsPlayer() && IsGangMember() && b158_80) {
|
||||
} else if (threatPed->IsPlayer() && IsGangMember() && bCanAttackPlayerWithCops) {
|
||||
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
|
||||
|
||||
} else if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) {
|
||||
@@ -203,7 +203,7 @@ CCivilianPed::CivilianAI(void)
|
||||
CPed *threatPed = (CPed*)m_threatEntity;
|
||||
if (m_pedStats->m_fear <= 100 - threatPed->m_pedStats->m_temper && threatPed->m_nPedType != PEDTYPE_COP) {
|
||||
if (threatPed->GetWeapon()->IsTypeMelee() || !GetWeapon()->IsTypeMelee()) {
|
||||
if (threatPed->IsPlayer() && IsGangMember() && b158_80) {
|
||||
if (threatPed->IsPlayer() && IsGangMember() && bCanAttackPlayerWithCops) {
|
||||
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
|
||||
|
||||
} else if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) {
|
||||
|
||||
Reference in New Issue
Block a user