Includes overhaul, fix some compiler warnings
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@@ -3,15 +3,15 @@
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#include "Physical.h"
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#include "AutoPilot.h"
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#include "ModelIndices.h"
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#include "AnimManager.h"
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#include "Weapon.h"
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#include "AnimationId.h"
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#include "WeaponType.h"
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#include "Collision.h"
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#include "HandlingMgr.h"
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class CPed;
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class CPlayerPed;
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class CCopPed;
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class CFire;
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struct tHandlingData;
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enum {
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RANDOM_VEHICLE = 1,
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