CPlayerPed & CMenuManager (#286)

Make Frontend great again!
This commit is contained in:
erorcun
2020-01-07 17:23:09 +03:00
committed by GitHub
parent 18de44e038
commit f9316d9cc3
13 changed files with 1046 additions and 815 deletions

View File

@@ -15,7 +15,8 @@ enum eWeaponType
WEAPONTYPE_MOLOTOV,
WEAPONTYPE_GRENADE,
WEAPONTYPE_DETONATOR,
WEAPONTYPE_TOTAL_INVENTORY_WEAPONS,
WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13,
WEAPONTYPE_HELICANNON = 13,
WEAPONTYPE_TOTALWEAPONS,
WEAPONTYPE_ARMOUR,
WEAPONTYPE_RAMMEDBYCAR,
@@ -72,6 +73,7 @@ public:
bool IsType2Handed(void);
static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end);
bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo);
bool HasWeaponAmmoToBeUsed(void);
static void InitialiseWeapons(void);
static void UpdateWeapons(void);
};